Translate

Barbarian = 野蛮人 = barbaar = варвар
Archer = 弓箭手 = boogschutter = лучник
Goblin = 小妖精 = aardmannetje = глобулин
Giant = 巨人 = reus = гигант
Wall breaker = 墙壁断路器 = muur breaker = стене выключатель
Wizard = 巫师 = tovenaar = волшебник
Healer = 治疗师 = heler = целитель
Dragon = 龙 = draak = дракон
Minions = 爪牙 = minions = приспешников

Tuesday, 15 July 2014

Video on how to draw out Clan Castle Troops

If there is any confusion on what we mean by drawing out clan castle troops in wars, watch this video...


War Debriefing - July 13th, 2014

MVP's of this war are the following... Sparx, Antilles, and papturkey!  Great job on getting 6 stars!

I got a good summary from papaturkey on this last war, and I couldn't have said anything better than he did....


(From Papaturkey)


This was a good war.  We had great participation and overall each attack had a decent outcome.  There were a few disappointments like Voodoo's 96% and Medooley's 99% (disappointing in outcome, not effort)) but most of the reasons why we lost is because the enemy attacked very well.  I was impressed this war by the amount of 3 star attacks we got in the first few hours. I think that shows that we are improving and that more planning is taking place on the individual level.


Here are a few things to keep in mind....



1. drawing out the clan castle troops
  We did a much better job of that this war than the last however with that said there were still a few attacks that did not accomplish this simple task.  ALL enemy clan castles will have troop in them.  you must use your attacking troops to draw them out and then destroy them or you will be destroyed...it is that simple.

I saw 3 such attacks where this was a problem...not sure that 3 stars would have been achieved anyway but without drawing out the troops it sure wasn't going to.

2. Air defenses.
  We saw a lot of air attacks on our bases this week.  That was alot of balloons.  Most of us don't use balloons and honestly I dismiss them as worthless, but this war showed that they truly are not.  Air defenses set outside the walls or placed closer to the outer edge of the fortified center are going to be taken out just as quickly as if you were to place mortar tube there.   These useful tool should be place as close to the center as possible to help defend against the air attack....on the same note there are quit a few that are not even upgraded.  This is also a simple and effective fix to strengthen our defenses.

3. Town Halls inside the walls.
  With the new edition of COC that allows us to just transpose our regular base without taking the extra time to place each building there was again 1 town hall placed on the outside of the walls.  Be diligent in making sure that your base is set up properly before the war actually begins.

4. End game attacks.
  This is the most important part of the clan wars.  Towards the end of each war the strategy becomes greater and the clan needs to work together for the best possible outcome.  We had quite a few players make, what I call,"sacrificial attacks" in the last 7 hrs to clean up missed stars.  STARS are the only thing that count in a war so if you are not sure where to attack ask.  

**** Frosty here... I 100% agree with papaturkey on this.  I'm gonna come up with a plan for our end game... have some "closer" so to speak for the wars to hang back and attack more towards the end. I'm thinking around 5 people.  I'll approach some of our more successful attackers for this, so if you don't get asked, don't take offense please. 

5. Compartmentalize your war base.
  Hogs, the jump spell, and 3-4 wall breakers depending on upgrade level can take out a wall that is 2 or 3 deep.  you need to make compartments and make it as hard for the attacker to get to each defensive building as possible.  the more compartment the more time and or wall breakers it will take to get through....making less space in the army for archers and wizards and giants....COMPARTMENTALIZE!!!

6. Goblins during war.
  DON'T


Monday, 7 July 2014

War Debriefing - July 6th, 2014

Well we came up short again.  Great effort by pretty much everybody.  For those that didn't use your attacks, we could have really used those stars.

MVP's of this war are: CZ, FaultyTask, Straw, MeDooley, Sparx, and papaturkey.  Great job guys!

For those of you still in the clan, Dmoney, Elie, and Lihon... we could have really used your attacks.  We are on a set schedule now for our clan wars, so not getting 2 attacks in for a 24 hour period is pretty unacceptable.

From here on out, if you are going to be gone for a war, please e-mail me at united.donators@gmail.com to let me know.  that way I can keep track better.

Dmoney, because you have been a long time member of the clan, I'm giving you a break for this war.  If you are going to be gone, please just let me know so I have you listed as excused before hand.

Also, I wanted to note something as well... if we have an odd number in the clan (like 34 right now), the top 30 trophy level wise will go to the clan war.  then they seed you based on your base strength.  So if you are farming and hovering around the last 4 or so, you may want to raise your trophy level up or you could get left out of the war.

Some war notes that papaturkey shared with me that I think are good to bring up to all over you...

1)  You have to take into account clan castle troops, Barb kings, and Archer Queens.  Your first priority on every attack is to draw them out, and take care of them first.  If you don't, you can, with almost 100% certainty, NOT get 3 stars in the battle.  Take care of them first, and worry about the rest after that.

2) If you are going to use Giants... You have to use them in conjunction with wall breakers.  Giants are very slow when it comes to busting through walls, and they will just get picked off one at a time.  Best way to deploy them is to deploy one giant at a wall to draw first or take care of any traps.  if there are no traps, then deploy the wall breakers to bust through the wall.  Watch out for mortars though... make sure you time the deployment between mortar shots.  Once the wall breaker take care of business, then let the giants loose.  You need to makes sure that the initial giant draws the fire of the defenses otherwise your wall breakers will get picked off.

3) We really need to be smarter with our attacks.  The last war and a number in the past, we lost because they 3 starred all of our bottom 10-15 people and they didn't have to have higher up levels use their attacks to just get one star from the lower level people.  Use the week to practice and find a good attacking combination.  Figure a good combo of troops, and then find a non-farming base, and attack it to see how you do.  You may need to tweek your troops until you figure out the best combo for your style, but this is the best way to do it.

4) Also, please remember during the planning day to let the higher up level people handle troop donations.  Priority donations should be lvl 3 dragons.  After that we will fill in with lvl 5 wizards or archers.  We have a lot of lvl 3 archers, and GIANTS in clan castles.  NEVER donate a giant as a clan castle defense troop.  You get no credit donating it, and they will be dumped.  I think we all saw this war how much a dragon can change the whole ball game.  The lvl 4 dragons they all had in their castles I think won them the war.  Granted the best we can do is 3 right now, but they are still game changers.

Finally, if you are having a hard time figuring out your attacks, use youtube.  Great players have put tons of videos on there showing ways they have found to work when it comes to farming or attacking.  Copy their style, as long as it works for you and helps the clan out, who the heck cares :-)

If you have any questions about the war, feel free to ask one of the council members or one of our generals, straw or papaturkey.

Wednesday, 2 July 2014

New Updates Coming!

Here is an update regarding the Barb King and Archer Queen: https://www.youtube.com/watch?v=vn__GkIwNFM#t=438

Also for Wars:

And for thoes of you at higher levels...

Tuesday, 1 July 2014

War Debriefing - June 29th, 2014

WOW... great job everybody!  That was a pretty good a** kicking if I do say so myself.  Good to be on the other side of one for a change!

MVP's: Oli, Hak, MeDooley, and Sparx... great job guys.  Sparx, nice job going out on a limb and taking 2 starts from their #1 guy!

Couple quick notes... I know we had them beat pretty bad, but I would have liked to have seen people using their attacks on targets and getting more stars.  There were 2-3 people who attacked opponents who were 3 starred already, for what I am assuming was to get a better war bonus.  That's great and all, but the reason we were in such a good position was that others used their attacks to make sure we had the stars to beat them.  I'll give myself as an example... I went after targets I knew I could do well against to get stars for the clan, but offered no great war bonus.  My war bonus ended up being pretty low, but at the time, I wanted to make sure everybody got theirs by winning the war.  So just keep that in mind.  If there are starts left to be had, go after them.  Don't attack any 3 star people.

Other than that, I think we all did well.  If you didn't get too many stars, learn from it.  Also, if you are attacking somebody that has been one or two starred already, use the replays to your advantage.  They will help you out!

I also wanted to give a shout out to whom I have dubbed out two "War Generals" straw and papaturkey!  If you have any questions regarding the war, these two are great assets to lean on.

Tuesday, 24 June 2014

Nico Staza please read!

Nico, you have been allowed back in the clan, but know that you are on probation. Latley your donations have been low, but more importantly, your efforts in wars has been very aggravating. You constantly attack opponents that have already been 3 starred, thus wasting attacks, or you treat war opponents like you are farming and give a very poor effort.  This last war you didnt even bother to show up and gave no indication that you wouldn't be. 

I have let you back in, but know this, to get into the war this weekend, you need atleast 200 donations (no troop dumping either or you will get booted). And then durring the war, we will be watching your efforts. If we see that you tried, even if you get zero stars, you will no longer be on probation. That does not mean you can just attack anybody either. They need to be opponents within 5 spots from your rank. 

Monday, 23 June 2014

Minimum Donations

Guys, we need to make sure we are donating as much as we can. Starting this season, everybody will be expected to donate atleast 250 troops to stay in the clan.  If you think you will be having issues with this, email me at united.donators@gmail.com