Translate

Barbarian = 野蛮人 = barbaar = варвар
Archer = 弓箭手 = boogschutter = лучник
Goblin = 小妖精 = aardmannetje = глобулин
Giant = 巨人 = reus = гигант
Wall breaker = 墙壁断路器 = muur breaker = стене выключатель
Wizard = 巫师 = tovenaar = волшебник
Healer = 治疗师 = heler = целитель
Dragon = 龙 = draak = дракон
Minions = 爪牙 = minions = приспешников

Wednesday 23 July 2014

War debriefing July 20th, 2014

Here are some notes from papaturkey reguarding our last war... Couldn't have said it much better myself....

First thing to say is "We won!"

Second thing is they didn't fight back.  

I am not sure if the number of 3 star attacks we had against them in the first 4 hrs (9 total for 3 stars), the sheer volume of attacks we had in the first 4 hrs (22 attacks), the fact that the attacks against us by them in the first 4 hrs only produced 8 stars for them, or their poorly stocked Clan Castles.  It could also have been a combination of the 4.  As was said multiple times in the clan chat "How have these guys won 11 wars!"  They were attacking low and doing very poorly.  That and the stellar efforts by Oli, Antilles, mamaturkey..(little bit proud of my wife), and DV JR really freed us up for the win.

A few things to take note of:

1.  In this war that we have never dealt with in a war since I have been around is a thing that Medooley aptly named "Kill box". 

   For all of you that are unfamiliar with this term please refer to the enemy #27 Lindsay.  As you can see there is quite a large amount of space between the TH and the walls on either side.  This is done for a very specific reason...to put your troops in a box and kill them.  Troy boy found out the hard way on this one.  I am not picking on you Troy as you know but I would like those that are not familiar with this defense style to take a look at why you should not play into their game.  What happens is that every defense building from cannons to archers to wizard tower to mortar and in this case hidden teslas stike all at once one the unsuspecting troops deployed in the "Kill Box".  The troops deployed are hit so fast and destroyed that you almost miss the action.  Quickly you have deployed all your troops and just as quickly they are gone.  The only type or attack that works in the "Kill Box" is an air attack and that can even be questionable depending on strength of defensive buildings.  Again Troy I am sorry that this happened to your attack which would have otherwise produced a magnificent 3 star victory, but I want to make sure that everyone can see this for them selves.  I had this happen to me in the multi-player mode once and lost 200 troops in a few seconds with absolutely nothing to show for it.

2. Wall breakers in conjunction with ... you guessed it Giants!

   I hate beating a dead horse but so it seems this horse just wont die.  If you are going to deploy Giants to take out the defenses; which is quite alright to do; please take wall breakers with you, time the deployment so that they survive the mortar fire and wizard strikes, and calculate how many you will need to get through the wall of choice. 1 WB probably wont take out a pink wall...sure it will not off some of the strength but you Giants are still left there getting beat while they beat at a wall rather than a defensive building.

3. Healers don't work on dragons very well.

  Healers do heal dragons but not nearly as fast as air defense takes them out.  Healers are best used with Giants, Barb King, Archer Queen, Wizards, and Barbs.

4.  Stars in war.

   I know, WE WON!  but let us look at this for the betterment of our war efforts....compared to our last war which we lost i might add this war was kind of a bad one as far as getting 3 stars on the first try.  this war took more attempts on various players than should have been needed to get those 3 stars.  I my self am included in this.  Like I said at the begining of this 9 of the first 22 attacks got us that coveted 3 star goal.  9 of 22....not even 50%.  I am not sure if we were just over confident, had lack of planning, or just simply had a tough time getting the attacks placed right.  We can do better than this!

5. Hogs.

   Since the latest upgrade it seems as though our hogs have taken a beating and a turn for the worse.  I still enjoy watching them cruise easily over a wall that would take the whole 2.5 minute for my giants to get through, but with that said...the developer really screwed those poor hog riders out of their victories.  I dont use hogs very often and an playing with them this week to try and gauge how to use them in the future but some of you more experienced hog users might have some hidden gems of knowledge for the rest of us...please feel free to email those thought and tips for deployment to Frosty so that he can get them posted to the blog.  What I have found so far to be true is that if they have a tight base where the traps must be hidden outside the walls the hog are a great tool but the more gaps and spaces the fast my hogs go flying and just vanish from a well placed giant bomb.


I am confident that as a whole we are progressing well together.   I enjoy our war days and watching you all attack.  You guys and gals...(Cz, mama, and Voodoo) are a pleasure to go to war with! Keep up the great work...learn from our mistakes...and get that 5th builder (right antilles, and mama!)

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